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Kids Mode is on. Rooftop Express is not one of the gentle games: it is for ages 12 and up. See the gentle games

Rooftop Express
Rooftop Express

Rooftop Express

Rooftop Express

Survival

How to play

  • Run along the train roof and blast the robots chasing it. Each stretch between stations fills a horde meter.
  • Clingers on the wagon sides slow the train 3% each. Shoot them off: under 25% speed for 3 s and the horde swarms you.
  • Jump the gaps between wagons and out of the red rings where leapers and drones land.
  • At stations pick a perk and buy wagons with bolts. Each wagon adds roof and power, and more sides to defend.
  • Five hearts. Lose them all and you are Out: see how many stations you reach.

Controls

  • Phone or tablet: Drag left or right on the left side to run, flick up to jump; hold the right side to fire and drag it to aim. Tap CANNON to use the Cannon Car. Held upright, drag up or down to run and flick sideways to jump.
  • Mouse: Aim with the mouse, hold the button to fire.
  • Keyboard: A D run, W jump, E cannon, J auto-fire, Esc pauses. At a station 1 2 3 pick a perk, Space departs. Co-op: player 2 on ← β†’ ↑ ↓.
  • Gamepad: Left stick runs, right stick aims, RT fires, A jumps, X cannon.

Tips

  • Shoot Clingers first: each one costs 3% speed, and the speed gauge under 25% ends the run faster than lost hearts.
  • A Wall Car is cheap at 45 bolts and no Clinger can grab its sides, so put one in early to keep the train fast.
  • Stand on the Medic Car between waves: it heals one heart every 8 seconds.
  • Take the hard track at a fork only with full hearts: 1.5x robots, but it pays double bolts.

About this game

Rooftop Express puts you on the roof of a long silver express with a horde of robots chasing it. Runners sprint alongside and climb up, Leapers jump onto the roof, Clingers grab the wagon sides and drag the train down, Bikers ride next to you and shoot, Drop Drones dive from above, and Brutes land with a thud and shove you around. Every stretch between stations has its own horde meter: 30 robots at first, 100 by stretch 5 and more after that.

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Keep the train fast. Each robot clinging to a wagon slows it by 3%, and if the speed gauge stays under 25% for three seconds the horde swarms the train and the run is over. So you sprint up and down the roof, jump the gaps between wagons, shoot clingers off the sides and dodge the red rings where leapers and drones will land.

At every station you pick one of three perks and spend the bolts that popped robots dropped. The twist is the wagons: a Turret Car fires on its own, a Wall Car has side plates no clinger can grab, a Medic Car heals you while you stand on it, a Cannon Car lets you jump in and fire a big cannon, a Magnet Car pulls bolts in and a Spotlight Car lights up tunnels. Every wagon also adds 8 m of roof: more room and more firepower, but more sides for the horde to climb. Later stations offer weapons (Scatter, Rail, Bounce Bomb, Arc) and a fork where the hard track pays double.

The line runs through desert, red canyons and a neon city at night, over bridges and through dark tunnels, with a giant Rail Crawler walking the next track every fifth station from 10 on. The Daily Line gives everyone the same track and prices each day, the Train Yard unlocks engines and paints by the stations you reach, and Co-op puts two heroes on one keyboard. Free in your browser.

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