Pixel Belt
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Pixel Belt
PuzzleLeaderboard
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- 1. Brave Dolphin 50 12
- This spot could be yours!
- This spot could be yours!
- 1. Brave Dolphin 50 12
- This spot could be yours!
- This spot could be yours!
- 1. Brave Dolphin 50 12
- This spot could be yours!
- This spot could be yours!
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How to play
- Tap a cannon in the tray. It rides once around the picture on the belt.
- It hits the first pixel in each row and column it passes, if that pixel matches its color and pattern.
- Send two of a color back to back: they join into a bigger cannon that shoots two lines at once.
- A cannon with ammo left waits in a slot. Tap it to send it again. All slots full ends the level.
- Never let more than two cannons wait at once for three stars. Kids Mode (tap the turtle) adds slots and an undo.
Controls
- Phone or tablet: Tap a cannon in the tray or a waiting slot to send it onto the belt.
- Keyboard: 1 to 5 pick a tray cannon, Space or Enter sends it, โ โ move between cannons, โ the slots, H hint, Z undo in Kids Mode. Esc pauses.
- Mouse: Click a cannon to send it. Hover over one to see the pixels it can hit.
- Gamepad: D-pad moves between cannons, A sends, Y shows a hint, X undoes in Kids Mode.
Tips
- Send the colors that sit on the outside of the picture first. The inside opens up as they clear.
- Two cannons of one color sent back to back join into one. Thick walls need a joined cannon.
- A cannon only hits what it can see. If its pixels are hidden, wait for the belt to clear the way.
- Stuck for a moment? Wait a few seconds and a ghost hand shows a good next cannon.
About this game
Pixel Belt is a color puzzle with a conveyor belt. A pixel picture sits in the middle of the belt, and a tray of chunky toy cannons waits below it. Tap a cannon and it rolls onto the belt and rides once around the picture. At every row and column it passes, it fires at the first pixel it can see, but only if that pixel is its own color, and the picture breaks apart into falling bits.
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Each cannon carries just enough ammo, so the order matters. A cannon whose pixels are still hidden behind other colors comes back with ammo left and waits in a slot. Fill every slot and the level is over, so plan ahead. Here is the twist: send two cannons of the same color back to back and they clunk together into one bigger cannon with both ammo counts and a double barrel. It shoots two lines at once and chews through thick walls in a single lap. Three can join into a triple.
Every color also has its own pattern, a dot, a stripe, a cross, a diamond and more, on the pixels, the cannons and the goal chips, so players who see colors differently can play too. 60 levels grow from a little heart to big 24 by 24 pictures, and the last ones leave only four slots.
There is a new Daily Picture every day, the same for everyone, and a weekly Gallery theme of seven pictures: planes, cars, critters and snacks. Every picture you finish hangs in your gallery for good. Play Relay with a friend on one device and take turns sending cannons. Kids Mode (tap the turtle) gives more waiting slots, an undo button and a level that can never be lost.