Kids Mode is on. Dash Archer is not one of the gentle games: it is for ages 12 and up. See the gentle games
Dash Archer
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Dash Archer
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How to play
- Run with the left thumb (WASD on a keyboard). Your bow fires by itself at the nearest enemy, but only while you run.
- Swipe the right side (or press Shift) to dash. While you dash nothing can hurt you.
- Dash THROUGH an enemy bullet and it flies back at the shooter for double damage.
- A red line means a Charger is about to ram along it: get out of the line.
- Shield Golems block arrows from the front: hit their side, or send a bullet back into them.
- Clear a room, pick 1 of 3 skills, walk through the door. Room 5 is an elite, room 10 the floor's boss.
Controls
- Phone or tablet: Left thumb runs. Swipe the right side to dash that way, or tap it to dash the way you run. Hold the phone either way.
- Keyboard: W A S D or the arrow keys run, Shift or Space dash, 1 2 3 pick a skill, Esc pauses.
- Mouse: Click to dash toward the cursor.
- Gamepad: Left stick runs, A or the right bumper dashes, A picks a skill.
Tips
- Never stand still: a standing archer is an archer with no bow.
- Wait for a bullet to come close, then dash straight at it. It flies back for double damage.
- Keep one dash charge for escaping. A red line means a Charger is about to ram along it.
- Reflected bullets ignore shields: a Shield Golem's own rocks are its weak spot.
About this game
Dash Archer flips the archer roguelite. In most archer games you stand still to shoot. Here your bow only fires while you run: stop moving and it drops. So you never stop. You circle, you weave, and arrows fly by themselves at the nearest enemy.
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Then there is the dash. For a split second you cannot be touched, and any bullet you dash straight through turns gold and flies back at whoever shot it, faster and for double damage. The safest place in the room is running at the danger.
Fight through five floors of ten rooms. Pebble Slimes swarm you, Spitters keep their distance, Chargers lock on with a red line and ram, Orb Turrets fill the room with rings, Splitters burst in two and Shield Golems block every arrow from the front. Room 5 of every floor is an elite. Room 10 is a boss: the Iron Hydra, the Neon Weaver, the Frost Colossus, the Sky Galleon and finally The Core.
After every room, pick 1 of 3 skills: Multishot, Front and Diagonal Arrows, Ricochet, Pierce, Freeze, Chain Spark, Fire Trail, Dash Shield, Long Dash, Mirror Dash and more, and fuse the right two into Laser Line, Storm Bow, Phoenix Dash or Prism Dash. The Daily Dungeon gives everyone the same rooms and skills each day. New bows come from play: rooms cleared, bosses beaten and Dailies played.
Play free in your browser on a phone, tablet or computer. Cartoon enemies pop into goo and bolts: no blood.