Getaway Kart
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How to play
- Your kart always drives. Steer to grab snacks and stay away from the rangers.
- The rangers follow your exact tracks about 10 seconds behind you. Tight turns slow them down; straights let them catch up.
- Pass a fountain, swing or gate just before it fires: the ranger behind you reaches it at the wrong moment and is out.
- Loop around and cross your own tracks: two rangers meeting at the crossing bonk each other out of the chase.
- One ranger touching your kart ends the run. Gold paw prints show where a ranger is about to get caught out.
Controls
- Phone or tablet: Hold the left or right half of the screen to steer that way. The kart always drives. A title button switches to a steering wheel.
- Keyboard: β β or A D to steer, Esc to pause.
- Mouse: Point where you want to go and the kart steers toward it.
- Gamepad: Left stick or D-pad to steer, Start pauses.
Tips
- Long straights let the rangers catch up. Weave in tight turns to stretch the gap behind you.
- Watch the fountains bubble: pass them just before the jet, and the ranger behind you gets the splash.
- A figure eight makes your tracks cross. Two rangers meeting there bonk each other out for a Double bonus.
- Gold paw prints on your tracks mean a ranger will be caught out there. Keep your line and let it happen.
About this game
A raccoon in a snack-stealing go-kart, six theme parks, and a crew of park rangers who never give up. In Getaway Kart your kart always drives: you only steer. Grab popcorn, pretzels and candy floss, stay free, and lose the rangers.
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The twist: the rangers drive your exact tracks. Each ranger picks up your trail where you were about ten seconds ago and follows it turn for turn, faster than you on the straights and slower in tight turns. Your path is the trap. Drive past a fountain just before it jets, and the ranger behind you arrives right as it fires: splash, he is out. Loop around and cross your own tracks, and two rangers meet at the crossing and bonk each other out of the chase. Your glowing paw-print tracks even turn gold where a ranger is about to get caught out, so you can see the plan working.
Thirty missions teach one idea at a time across the Fairground, the Pier, the Water Park, the Night Fair, the Spin Zone and the Big Top: fountains, pirate ship swings, flume gates, parade floats, teacups and mud. Each mission has a goal for one star, a bigger goal for two, and no bumps for three. Finish a park to open its Endless mode, where the rangers keep coming and your best score posts to the leaderboard.
One ranger touching your kart ends the run, so every chase is tense, but a retry takes a second. Eat snacks in a row for a combo, grab the golden churro, fill your Snack Stash shelves and unlock six outfits for the raccoon, from sunglasses to a crown.
No police and no crashes: just orange-vested rangers with whistles, splashes and bonks. Getaway Kart plays in your browser on phones, tablets and computers. No download, no sign-up.